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To the stars...

Yet another side quest, based on the cool concept by Gin Z.
https://www.artstation.com/artwork/m8YDb8
Created for the bi-monthly challenge on Polycount.

My main interest with this subject was to explore ways how to create the fabric-covered crate body. I ended up using Blenders cloth simulation, but have some ideas to try in the future.

Rendered in Toolbag

Rendered in Toolbag

Model on Sketchfab

Turntable

Model uses two texture sets. UV borders straightened to minimize aliasing artifacts at seams.

Model uses two texture sets. UV borders straightened to minimize aliasing artifacts at seams.

Collision meshes used during cloth sim

Collision meshes used during cloth sim